Concept art  . Visual Development  

Richard Lim

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Please contact me through [email protected]

Currently working as a Digital Matte Painter with Industrial Light & Magic (ILM) Singapore. Before that, I spent five years with LucasArts Singapore as a Concept Artist. And prior to that, I was an Industrial designer with OrcaDesign for four years.

Career aside - I'm a Chinese guy, born in Malaysia but now working and residing in Singapore. Currently 34 years old, married with my lovely wife Annie, and our son Isaac is keeping me busy when I'm not drawing. My faith is in God... slowly trying to follow Christ's teachings.   

      that's me

and I have a blog too where I put in rough and loose color sketches, and not the usual sci-fi Concept stuff, but a bit more down-to-earth. It's at www.paintingmymind.blogspot.com

 

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Here's my resume for those who are keen to know even more:

 

PERSONAL DETAILS:

Richard Lim Boon Keat

Age: 34      

Gender : Male       Nationality: Malaysian (currently a Singapore Permanent Resident)

Race: Chinese      Religion: Catholic   

Weight: 53 kg       Height: 169 cm

Marital Status: Married, with 1 child


Website portfolio:

http://richardlim.webs.com/  

 

Professional Experience:

Digital Matte Painter (Apr 2012 -present)

Industrial Light & Magic (ILM) Singapore

-          Star Trek : Into Darkness

-          Pacific Rim (uncredited)

-          animated Feature Film (in production)

 

Concept Artist (Aug 2007- Apr 2012)

LucasArts Singapore

-          Star Wars: First Assault (Xbox , unreleased)

-          Star Wars: 1313 (Xbox , unreleased)

-          Star Wars: The Force Unleashed II  (Xbox DLC)

-          Star Wars: The Force Unleashed I  (Xbox DLC)

-          Star Wars: The Force Unleashed II  (NDS)

-          Star Wars: Jedi Alliance (NDS)

-          Star Wars: Republic Heroes (NDS)

-          Indiana Jones and the Staff of Kings (Wii)

-          Monkey Island (Xbox Special Edition)

-          Monkey Island 2 (Xbox Special Edition)

 

Concept and Texture Artist (early 2007)

Gamebrains Sdn. Bhd.     http://gamebrains.com/

-          Mahjong Quest Expeditions (NDS)

 

Industrial Designer (Feb 2002- Dec 2006)

Orcadesign Consultants Sdn. Bhd.     http://orcadesign.com.my/

 

Freelance work (2004-2006):

1) Card Colouring for Tenacious Games.  www.thespoils.com/spoils/view.php?pg=home

2) Card Illustration and Turnaround linework for Imaginary Friends Studios. www.imaginaryfs.com/main.htm

 

Software Skills:

1.   Adobe Photoshop CS5

2.   3dsMax / Vray

3.   Nuke

4.   Maya (basic knowledge)

5.   Linux and Windows OS

7.   Zbrush (basic knowledge)

6.   Macromedia Freehand MX

7.   Rhinoceros

 

Manual Skills

1.   Rendering: using mixed media (markers, pastels, pens, etc.)

- Realistic renderings of concepts, products, equipments and vehicles. 

2.   Sketching: using mixed media (markers, pastels, pens, etc.)

- Quick visualization of ideas and concepts

- detail sketching of product components

- drawing facial expressions, human figure and anatomy

3.   Painting: using poster color, water color and gouache

4.   Sculpturing: using Sculpey modeling clay and paper clay

 

Higher Education

DEGREE IN BACHELOR OF SCIENCE BSC. (Industrial Design) (1998-2002)

Universiti Teknologi Malaysia (UTM)

2nd Class Honors (Upper Division) C.P.A = 3.14 points

Thesis Title: BASIC SKETCHING AND RENDERING TECHNIQUES

Major Subjects taken:

Industrial Design, AutoCAD program, Ergonomic Studies (principles and applied ergonomics), Materials and Manufacturing,

Engineering Mechanics( Static, Dynamics & Machine),

Engineering Science (Strength of Materials, Thermofluid),

Electric Technology, Principles of Marketing, Marketing Strategy, Consumer Behaviour, 3D StudioMax Animation program.

 

Languages

English (spoken and written)

Bahasa Malaysia (spoken and written)

Mandarin and Cantonese (spoken)

 

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